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SQUEAKY'S LOST ACORN

Lead

Game Designer

14-Person Team

48 Hours Cycle

Squeaky's Lost Acorn is a platformer and beat-'em-up game created during the Global Game Jam 2023.

As Lead Game Designer in a 14-person team, I was responsible for managing the production process and ensuring the project met tight deadlines.
My role included overseeing the 3Cs (Camera, Controller, Character), task distribution, and the implementation of both the artistic pipeline and core gameplay features.

Key Responsibilities
  • Led a team of 14 people with clear role definition and task delegation.
  • Managed the 3Cs (Camera, Controller, Character) for fluid gameplay.
  • Implemented artistic pipelines and supervised task distribution.
  • Designed a ranged charged attack system with two distinct impact areas.
  • Oversaw versioning and build management during the 48-hour development cycle.
  • Developed enemy AI mechanics for diverse combat experiences.
  • Coordinated cross-team collaboration between artists, designers, and programmers to meet deadlines efficiently.
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