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SPEED 4 LIFE

Producer
Programmer

5-Person Team

5 Weeks Cycle

Speed 4 Life is a high-speed modular racing game inspired by Trackmania and Wipeout.

As producer and programmer within a team of 5, I led the project management using agile methodologies, ensuring seamless coordination between disciplines and timely delivery of game versions.

Key Responsibilities
  • Project planning and management using Trello and Scrum methodology
  • Prioritization of tasks and backlog management aligned with key objectives.
  • Cross-disciplinary coordination between design, programming, and art teams.
  • Oversight of diegetic interface design with a focus on user experience.
  • Organization of team meetings and retrospectives for process optimization.
  • Management of versioning and iterations based on user feedback.
  • Deadline tracking and schedule adjustments to meet critical milestones.
  • Implementation of internal communication tools to improve team collaboration.
  • Supervision of overall game quality to ensure a smooth and engaging experience.
  • Developed vehicle physics to ensure smooth handling & responsive driving mechanics.
  • ​Created a comprehensive marketing kit including a trailer.
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